How did the studio develop?
› Acquisition of the “Black Caviar” brand and establishment of a PC game development studio, as well as rebuilding the team with key employees from the “Black Caviar” studio
› Work on external projects and the development of custom game prototypes
› Development of project demos: PIO (action-adventure) and Northern Flower: The Last Watch (survival horror, action, tower defence)
› Participation in Tokyo Game Show 2025, Igroprom, Comic Con & Igromir 2025, and Moscow International Video Game Week
› Closure of the “Black Caviar” video game studio
How did the studio develop?
› The studio's headcount has exceeded 120 employees (casual mobile games and mobile role-playing games)
› A group of companies in Russia, Kazakhstan, and the UAE (Dubai)
› Annual income: over $1.5 million.
› Start of development of Somnolent, a mobile action RPG
› Founding of the indie video game studio “BV Studio”
› Development of casual mobile games
› Obtaining Resident Status in the Moscow Video Game Cluster and animation in Skolkovo