› Closure of the “Black Caviar” video game studio
› Acquisition of the “Black Caviar” brand and establishment of a PC game development studio, as well as rebuilding the team with key employees from the “Black Caviar” studio
› Work on external projects and the development of custom game prototypes
› Development of the “Eternal Oath” Demo Project
(horror survival)
› Obtaining Resident Status in the Moscow Video Game Cluster
and animation in Skolkovo
› The studio's headcount has exceeded 120 employees (casual mobile games and mobile role-playing games)
› A group of companies in Russia, Kazakhstan, and the UAE (Dubai)
› Annual income: over $1.5 million.
How did the studio develop?
› “The Sword Keeper” has been nominated for “Epic Games' Best Game” at the 2021 Indie Cup
› Development Begins on the Mobile Action-RPG “Somnolent”
How did the studio develop?
› Early demo versions of “Sword Keeper: Birth of a Mage”
› Merger of “BV Studio” and “Black Caviar Studio”
› Mobile Casual Game Development
› Founding of the indie video game studio “BV Studio”
› Work Begins on “The Sword Keeper: The Birth of a Mage”»
› Founding of the “Black Caviar” Video Game Studio
› Development of Demo Projects: “PIO” (Action, Adventure)
and "Northern Flower: The Last Watch" (survival horror, action, tower defense)
› Participation in events: Tokyo Game Show 2025, Igroprom, Comic Con & IgroMir 2025, Moscow International Video Game Week